The fun center is changing from tokens to a card system. During game play customers will be able to accumulate points on the card.
The most surprising success story of Hey Day is the ropes course, which was originally designed as a way to use the space above the video games.
“It’s been amazingly popular,” Little said. “It’s turned into a major attraction for us.”
In an age where phones and computers are the primary connections and television keeps many people on the couch, the fun center provides an alternative.
“This is about being interactive with family and friends,” Little said.
Great employees who work through high school and college have been an added blessing.
“We want to be the best part of our customers’ day,” Little said. “We have had the best kids work for us. You have to be people-friendly here.”