While Burch enjoys developing scores for movies, music used in video games is currently a growth industry.
“Many people don’t realize this but video game music is often more acoustically recorded than movie music,” Burch said. “I gave a lecture on this as an undergraduate at OU in 2000 and was literally laughed at by my peers and professors.”
They told him that video game music was cheap, stupid and would never catch on. Later that year the first recording by an orchestra was included in Final Fantasy VII.
“Video games last a long time and they capture the imaginations of so many people,” Burch said. “One of my more interesting projects involved composing music whose scope changed depending on how the player played, making the musical experience different every single time.”
He has composed or co-composed the music for video games “Project 13” by OSOS, Sascha Galla’s “Meteor Mess 3D” and “Resonance.” Burch undoubtedly laughed all the way to the bank on those paydays.
To save time and stay under budget Burch personally plays most of the music he records whenever possible.
“When it comes to the instruments I’m kind of a jack of all trades and master of none,” he said. “But I have a lot of experience with piano and bassoon. I use a lot of bassoon because I have one and can play it competently.”
Anyone familiar with Burch’s work knows he’s being modest — his talent has been on display for years in Norman outfits Bridge Road Caravan, Wide Mouth, Tincture and Proprietors of the Earth. Last December, Burch completed a graduate degree in music composition from Bristol University in the U.K. There he worked closely with noted film and media composer Domenico Sigalas. Burch made other international connections there that have served him well.